Persona library
23 looks, one page each
Every persona in personas.js, rendered as a static preview with its full FX uniform readout — no engine, no WebGL. Open one in the engine to hear what the uniforms do to a track.
RAW
Minimal intervention. Pure layers, light hue only. Clean music-video look.
POSTER
Heavy posterization (color reduction), high-contrast, no chromatic noise. Graphic-design look.
MASK
Strong radial vignette masks + soft glow. Cinematic, moody, focused center.
FX
Heavy effects: chromatic aberration, glitch displacement, scanlines. Cyberpunk / glitch art.
FILTER
Heavy film grain + sepia + soft glow. Analog, retro, nostalgic.
NEON
Electric magenta / cyan. Hot club, screen-blend stacks, sharpened easings, scanlines. Cuts on the beat, not after it.
FILM
Sepia / 16mm grain. Handheld warm tone, per-pixel grain, soft vignette, slow drift. Smooth easings throughout.
GRID
Monochrome / hard cells. 2×2 + half-cell composition, snap to the beat. Binary easings — no in-between, only on or off.
SMOKE
Cream warm / heavy blur. Everything at 0.5 opacity, slow drift, blurry and slow. The song moves through fog.
HALLUCINATION
RGB shift / scanline body. Every reactor maxed. RGB channel shift, lighter and difference blends, noise canvas overlay.
LIQUID GLASS
Refractive glass, soft pearl haze. From flexible-smart-videomaker.
PEARL HAZE
Heavy bubble pearls, dreamy. From flexible-smart-videomaker.
CLUB STROBE
Punchy RGB split + glitch slices. From flexible-smart-videomaker.
VHS VIBE
Tape grain, RGB drift, slice tear. From flexible-smart-videomaker.
NEON WASH
Wet neon refraction, soft edges. From flexible-smart-videomaker.
MORPHA · ANCHOR
Anchor — presence, grounding, identity. High resistance, low velocity, central mass. From morpha-protocol.
MORPHA · FLOW
Flow — movement, time, becoming. Low resistance, directional continuity. From morpha-protocol.
MORPHA · FRACTURE
Fracture — rupture, decision, conflict. Asymmetric resistance, instability. From morpha-protocol.
MORPHA · VOID
Void — silence, waiting, surrender. Minimal mass, long decay, dominance through absence. From morpha-protocol.
MORPHA · ECHO
Echo — memory, reflection, longing. Delayed repetition, persistence. From morpha-protocol.
TRAIN · STAGE 1
Muon, no discriminator. STFT=1.0 only. Foundational, spectral, stable. One objective, no adversary.
TRAIN · STAGE 2
Muon + discriminator, 1:1 interleave. STFT=1.0 + time-GAN=1.0. Balanced adversarial — time-domain kicks in.
TRAIN · STAGE 3
AdamW + multi-discriminator (CQT + spectral). All losses. 4:1 G:D. Refined, complex, multi-objective.