Volumetric · 360 · Spatial

VR / Immersive — SWR Gallery

Environments that wrap the viewer — stereo 180/360, depth-graded layers, head-locked and world-locked motion.

The engine maps every visual parameter to a depth plane, so the same composition can be flattened to a 2D monitor, stretched into a 180 stereo pair, or wrapped to a full 360 sphere without re-authoring — the parallax does the geometry.